Tatly (2024)
A visual novel-style video game exploring the fusion of artificial intelligence and the corporate world, as well as the evolution of the contemporary art market under the pressure of platform-based tech solutions.
In the not-too-distant future, a company called “Tatly” has monopolized the art sales market. You play as a young curator who has taken a job with the company and wants to promote her ideas. But first she has to deal with a few deals that make her boss suspicious.
Team
Artists: Yanis Proshkinas, Serj Tubash
Curator: Yasya Minenkova
Technical part: Serj Tubash
Script: Tomas Čenys
Design: Dasha Kuznetsova
Supervisor: Artūras Raila